package com.tiger.avatar 
{
	/**
	 * 角色动画帧
	 * @author wmTiger
	 */
	public class AvatarConst 
	{
		/**
		 * 默认向右走
		 */
		public static const WALKING:String = "walking";
		public static const WALKING_END:String = "walkingEnd";
		/**
		 * 向左走
		 */
		public static const WALKING_LEFT:String = "walkingLeft";
		public static const WALKING_LEFT_END:String = "walkingLeftEnd";
		/**
		 * 向上走
		 */
		public static const WALKING_UP:String = "walkingUp";
		public static const WALKING_UP_END:String = "walkingUpEnd";
		/**
		 * 向下走
		 */
		public static const WALKING_DOWN:String = "walkingDown";
		public static const WALKING_DOWN_END:String = "walkingDownEnd";
		/**
		 * 空闲
		 */
		public static const IDLE:String = "idle";
		/**
		 * 战斗
		 */
		public static const FIGHTING:String = "fighting";
		public static const FIGHTING_END:String = "fightingEnd";
		/**
		 * 缠绕
		 */
		public static const THORN:String = "thorn";
		public static const THOR_END:String = "thorEnd";
		/**
		 * 缠绕解除
		 */
		public static const THORN_FREE:String = "thornFree";
		public static const THOR_FREE_END:String = "thorFreeEnd";
		/**
		 * 死亡
		 */
		public static const DEAD:String = "dead";
		public static const DEAD_END:String = "deadEnd";
		/**
		 * 传送
		 */
		public static const TELEPORT:String = "teleport";
		public static const TELEPORT_END:String = "teleportEnd";
		
		public function AvatarConst() 
		{
			
		}
		
	}

}